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Dungeon of the Endless [Amplitude Game]

On Dungeon of the Endless, I had the pleasure to support the team for this spaceship, in collaboration with Simon Périn, Mathias Grégoire and Ronan Berlese.
I was in charge of the modeling, texturing and also created normal maps in the game in order to help the lighting in levels.
It was a long time ago (2013) but still good memories.